Nathan J Jackson
Pre-hD

Journal Articles and Edited Chapters

Jackson, N.J. (FORTHCOMING). Emoting Culture on Twitch.tv: The removal and reinstatement of PogChamp. In Brewer, J., Ruberg, B., Cullen, A., & Persaud, C. (eds.) Real Life in Real Time: Live Streaming Culture, MIT Press.

Johnson, M. R. & Jackson, N.J. (2022). Twitch, Fish, Pokémon and Plumbers: Game Live Streaming by Nonhuman Actors. Convergence, 28(2), 431-450.

Jackson, N.J. (2021). Understanding Memetic Media and Collective Identity Through Streamer Persona on Twitch.tv. Persona Studies, 6(2), 69-87.


Conference Presentations

Jackson, N.J. (2023, February), Streaming Persona as a Toolkit for the Analysis of Performance in Videogame Livestreaming. Paper presented at DiGRAA (Digital Games Research Association Australia) annual conference, Sydney, Australia.

Jackson, N.J. (2022, December), Characterising Temporal Experience During Livestreams on Twitch.tv. Paper presented at CSAA (Cultural Studies Association of Australasia) annual conference, Melbourne, Australia.

Johnson, M.R. & Jackson, N.J. (2022, July), Twitch, Fish, Pokémon and Plumbers: Game Lives Streaming by Nonhuman Actors. Paper presented at DiGRA (Digital Games Research Association) annual conference), Krakow, Poland.

Jackson, N.J. (2022, June), Emoting Presence on Twitch.tv: Understanding virtual embodiment, identity, and values through emotes. Paper presented at CSAA (Cultural Studies Association of Australasia) annual conference, Perth, Australia.

Jackson, N.J., Johnson, M.R., & Howells, L. (2020, December), What can we learn from livestreamers? Teaching, researching, and the dynamics of videogame livestreaming. Paper presented at Digital Intimacies 6, Sydney, Australia and online.

Johnson, M.R. & Jackson, N.J. (October, 2021), Twitch, Fish, Pokémon and Plumbers: Game Lives Streamin by Nonhuman Actors. Paper presented at Narrative, Media and Cognition annual conference, Portugal and online.

Johnson, M.R. & Jackson, N.J. (June, 2021), Twitch, Fish, Pokémon and Plumbers: Game Lives Streaming by Nonhuman Actors. Paper presented at CSDH (Canadian Society for Digital Humanities) annual conference, Edmonton, Canada and online.

Jackson, N.J. , & Michels, A. (2020, December), Reflections on Two-Teacher Virtual Tutorials. Paper presente at FYiMaths (First Year in Maths) conference, online.

Bowman, N., Johnson, M.R., Woodcock, J., Partin, W., & Jackson, N.J. (2020). Sociality and Monetization on Live Streaming Platforms. In: AoIR Selected Papers of Internet Research, 2020.

Jackson, N.J. (2020). “I’ve gotta do it for the bit”: Memetic media and the evolution of collective identity through streamer performance on Twitch. In: AoIR Selected Papers of Internet Research, 2020.

Jackson, N.J. (2020). The Winner Takes It All: Dramatic Arcs inHigh-Performance Video Game Livestreaming. In: Proceedings of DiGRA 2020, Finland, 2020.

Jackson, N.J. (cancelled due to COVID-19). Performative Personas in Video Game Livestreaming: An Ethnography of Twitch. DiGRA 2020 Doctoral Consortium, Finland.

Johnson, M.R., Lo, K., Partin, W., Cullen, A., & Jackson, N.J. (cancelled due to COVID-19) The Social Experiences of Digital Game Live Streaming. Panel accepted for DiGRA 2020, Finland.

Jackson, N.J. (2019, December). Memesis: Memes as a Catalyst for Transformation on Twitch. Paper presented as CSAA (Cultural Studies Association of Australasia) annual conference, Brisbane, Australia.

Jackson, N.J. (2019, July). Peer review in an assignment on proof. Paper presented at FYiMaths (First Year in Maths) conference, Sydney, Australia